Roger Firth's IF pages

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Informary: what's happening in Inform

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Background
Graham Nelson, the highly-respected creator of the Inform programming language, tends to keep a fairly low profile within the IF community; he posts to the rec.arts.int-fiction newsgroup only sporadically, and updates his web site relatively infrequently. This isn't a big issue -- the core Inform system is stable, with support available from many experts -- but it does mean that recent developments are not referenced from the Inform home page and may not be obvious to the casual passer-by. So, I maintain this space to act as a focal point for recent news about Inform.

If you need help with Inform, you'll probably be wasting your time emailing Graham. There's lots of helpful people in rec.arts.int-fiction (but first, do your homework: check the Inform FAQ, also RTFM, eh?).

By the way, I don't guarantee to spot everything of interest. If you know of any Inform news which I've missed, please don't hesitate to email me.
Coming up
15 November 2008
The latest date on which you can vote in the IFComp 2008.

See also 'Current events' at ifwiki.

What's new
16 October 2008
Eric Idema has a web-based Z-machine interpreter demo.

3 September 2008
Alessandro Schillaci and Paolo Lucchesi have updated Wide, an Inform 6 IDE running on Windows.

28 August 2008
Fredrik Ramsberg has a complete Inform 6 installation in Swedish.

26 July 2008
Sam Wise has put together a Windows Inform development environment (similar to the one in the Inform FAQ) for Infocom v3 games. It's targetted at Z-Machine interpreters with limited resources, such as those for retro platforms like the old 8-bit computers.

20 June 2008
Tor Andersson has has produced a long-awaited update for Spatterlight, his Mac OS X interpreter for multiple systems, including Zcode and Glulx games.

9 June 2008
And, Andrew Plotkin has a web-based Glulx interpreter demo.

7 June 2008
Andrew Whiley has another web-based Z-Machine interpreter that doesn't require plug-ins.

26 May 2008
Atul Varmaa announces Parchment, a web-based Z-Machine interpreter, based on Gnusto, that doesn't require plug-ins.

4 May 2008
Fredrik Ramsberg has updated the Swedish 6/11 library.

21 April 2008
Wei-ju Wu has an improved version of his Java Z-machine preservation project interpreter.

12 April 2008
Jeremy Bernstein has updated CellarDoor, his Z-Machine/Glulx interpreter for PalmOS.

29 March 2008
Alessandro Schillaci has released Wide, an Inform 6 IDE running on Windows.

23 March 2008
Peter Rogers announces Folio, a book-like Z-Machine interpreter written in Python.

20 January 2008
'vapourware' has updated ZLR, his Windows Z-Machine intepreter designed for speed.

17 January 2008
Peter Mattsson announces Flaxo, a Z-Machine interpreter written in Flash.

6 January 2008
Iain Merrick has updated Git, his fast Glulx interpreter.

2 January 2008
David Kinder announces the 1.12 release of his Windows Frotz interpreter in the Archive.

2 January 2008
David has also released version 0.4.2.132 of Windows Glulxe; get it from the Archive.

December 2007 - January 2007
21 December 2007
'vapourware' has released a new Windows Z-Machine intepreter, designed for speed; ZLR is here.

23 September 2007
Fredrik Ramsberg has uploaded scrutinize.h to the Archive. The extension checks for words used in an object's short name string which aren't included in the object's 'name' property.

7 September 2007
Vladimir Korablin announces the 0.1 release of Zroft, his Frotz interpreter for Pocket PCs; it's in the Archive.

6 September 2007
Peter Bienstman announces release 1.1 of Kwest, a port of Frotz to KDE.

3 August 2007
David Kinder has updated Windows Glk and issued a new build of Windows Glulxe; get it from the Archive.

5 July 2007
Jimmy Maher has updated his Windows interpreter filfre -- now supporting Glulx as well as the Z-machine.

25 April 2007
Mike Greger announces Grue, an open-source Z-Machine interpreter written in C#.

28 March 2007
Jeremy Bernstein announces CellarDoor, a PalmOS interpreter based on CliFrotz which continues to handle Z-Machine story files while adding support for Glulx stories, as well as .zblorb and .gblorb files.

28 March 2007
Wei-ju Wu has an improved version of his Java Z-machine preservation project interpreter.

9 March 2007
Johan Berntsson has announced bas2inf, a Basic to Inform compiler implemented in Ruby which can be used to port old games to the Z-machine. It's in the Archive.

4 February 2007
Alessandro Schillaci has announced IFPEN, a Windows C++ open-source application that lets you launch a Z-code or Glulx interpreter from a USB pen drive, and save your game sessions directly into the pen.

13 January 2007
Andrew Hunter announces release 1.1.0 (beta 3) of his Mac OS X interpreter, Zoom.

December 2006 - July 2006
20 December 2006
L Ross Raszewski has updated GWindows, his screen management framework for Glulx Inform 6.

29 November 2006
Marco Falcellini has published Guida a Glulx Inform, an Italian guide to Glulx Inform. You can download it for free, and buy it in paperback (at cost price).

16 November 2006
Congratulations to all who did well in the 2006 IF Competition, and especially to Emily Short and Nolan Bonvouloir, whose Inform games Floatpoint and The Primrose Path finished first and second respectively.

14 October 2006
Benjamin Lipovsek has translated the Inform 6 library into Solvenian.

5 October 2006
Jim Aikin has uploaded holder.h to the Archive. The extension implements 'indirect holders', tools such as tweezers and pliers that can be used to pick up game objects which can't be touched directly.

5 October 2006
John Cater has uploaded a new version of infglk.h, which simplifies calling Glk functions from within Glulx Inform, to the Archive.

17 September 2006
Mapache announces Glulxek, a Glulx interpreter for Palmos 5. It's written in C with prc-tools, and is based on cheapglk, glulxe and kronos.

24 July 2006
Jimmy Maher has updated his Windows interpreter filfre.

June 2006 - January 2006
23 June 2006
L. Ross Raszewski has announced GBuilder, a graphical tool for designing user interface layouts in Glulx using the GWindows library. Download here.

14 June 2006
Alessandro Schillaci has announced JIF 3.1, his Java (open source, cross-platform) Inform IDE.

31 May 2006
An IDE for the Pocket PC is under development. Here's the announcement from Alan Bell.

30 May 2006
Wei-ju Wu has an improved version of his Java Z-machine preservation project interpreter.

29 May 2006
John Elliot announces a new version of ZXZVM, a Z-code interpreter for the Sinclair Spectrum and Amstrad PCW.

30 April 2006
Graham Nelson announces a beta release of Inform 7, a radical new approach to IF authorship.

30 April 2006
Andrew Hunter announces release 1.0.5 of his Mac OS X interpreter, Zoom.

28 April 2006
David Kinder announces the 1.09 release of his Windows Frotz interpreter (he's sensibly dropped the "2002" suffix) in the Archive.

1 April 2006
The DM4 is now available from Amazon.com in hardback form, in addition to the original paperback version. In the UK, that's hardback and paperback.

3 March 2006
Wei-ju Wu has an improved version of his Java Z-machine preservation project interpreter.

3 March 2006
L Ross Raszewski has updated IBlorb, his tool for building blorb files in Windows and MS-DOS.

2 March 2006
Chris Warren-Smith has announced GFrotz, a new Z-machine interpreter for the Nokia 770 Internet tablet.

2 March 2006
The DM4 and IBG are back in print! Here's the announcement from Dan Sanderson.

2 March 2006
David Kinder has uploaded a new version of Glulxe for Windows to the Archive.

2 March 2006
David Kinder announces the 1.08 release of his Windows Frotz 2002 interpreter in the Archive.

25 February 2006
Andrew Plotkin has updated the Blorb (IF resource storage) spec to 2.0.

22 February 2006
Krister Fundin has uploaded chooo.h, an object-oriented extension to the ChooseObjects entry point, to the Archive.

31 January 2006
Wei-ju Wu has an improved version of his Z-machine preservation project, a Z-code interpreter that can run both as a standalone Java application and as an applet within a web browser.

25 January 2006
Roger Firth has uploaded a new random.h extension to the Archive, It's a replacement for Inform's random() function which ensures well-distributed (and, where necessary, predictable) results.

24 January 2006
Alessandro Schillaci has announced JIF 3.0, his Java (open source, cross-platform) Inform IDE.

16 January 2006
Vincenzo Scarpa has completed his Inform manual in Italian -- congratulations! The manual provides a complete description of the Inform language and library, with a level of detail somewhere between the IBG and the DM4. It's based on the current software (compiler 6.30, library 6.11), and covers both the Z-machine and Glulx. In addition, it explains how to use the Simple Glulx Wrapper library by Alessandro Schillaci with JIF.

13 January 2006
Jesse Carroll's InformSideKick plugin for the jEdit editor is now available via jEdit's plugin manager.

8 January 2006
And here's Q P Liu's Muttonate, a Z-code interpreter written in JavaScript.

7 January 2006
Wei-ju Wu announces the Z-machine preservation project, a Z-code interpreter that can run both as a standalone Java application and as an applet within a web browser.

5 January 2006
Andrew Plotkin has drafted an update to the Blorb (IF resource storage) spec to 2.0.

December 2005 - July 2005
26 November 2005
Nick Montfort has announced Perform, his toolkit that allows IF authors to use one statistical AI approach -- a machine learning technique -- in their games.

16 November 2005
Congratulations to all who did well in the 2005 IF Competition, and especially to Jason Devlin, 'Mondi Confinanti' (Roberto Grassi, Paolo Lucchesi, Alessandro Peretti) and Alexandre Owen Muñiz, whose Inform games Vespers, Beyond and A New Life finished first and equal second respectively.

10 October 2005
Andrew Hunter has announced release 1.0.4 of his Mac OS X interpreter, Zoom.

22 September 2005
Fredrik Ramsberg has packaged David Kinder's Windows Frotz 2002 as a Windows installer. It's in the Archive.

3 September 2005
Jesse Carroll has created a plugin for the jEdit editor to provide an integrated Inform parser. Here's the announcement.

3 August 2005
Andrew Hunter has announced release 1.0.3 of his Mac OS X interpreter, Zoom.

29 July 2005
The pages for Inform's Spanish community, and the home of the InformATE library, have moved to Inform en Español.

15 July 2005
Jimmy Maher has updated his Windows interpreter filfre, to be found in the Archive.

12 July 2005
Paolo Lucchesi has updated wtalk.h, a menu-driven conversational library inspired by Emily Short's games Pytho's Mask and City of Secrets.

8 July 2005
Alessandro Schillaci has announced Simple Glulx Wrapper, a library making it possible to display an image or play a sound using a small set of functions.

June 2005 - January 2005
30 May 2005
Jimmy Maher announces the first release of his Windows interpreter filfre, to be found in the Archive.

16 May 2005
Andrew Hunter has announced release 1.0.2 of his Mac OS X interpreter, Zoom.

16 May 2005
Alessandro Schillaci has announced JIF 2.0, his Java (open source, cross-platform) Inform IDE.

11 May 2005
"she's long gone" announces a new release of Triform, his alternate Inform library.

20 April 2005
Andrew Plotkin is placing massnoun.inf, an experimental model for dealing with continuous substances (water, fire, rope, etc), in the Archive.

25 March 2005
L Ross Raszewski has updated GWindows, his Glulx window handling package.

19 March 2005
Tor Andersson announces, Gargoyle, a new Glk library for Windows and Unix with particular emphasis on achieving good typography.

16 February 2005
Andrew Hunter has a new beta release of his Mac OS X interpreter, Zoom.

8 February 2005
David Kinder announces the 1.06 release of his Windows Frotz 2002 interpreter in the Archive.

1 February 2005
"she's long gone" announces Triform, a beta release of his alternate Inform library.

29 January 2005
Jon Ripley has ported the 6.30 compiler to RISC OS.

20 January 2005
Alessandro Schillaci has announced JIF 1.5, his Java (open source, cross-platform) Inform IDE.

December 2004 - July 2004
15 December 2004
Giovanni Riccardi has redesigned INFORMAZIONI, the Italian Inform Web Site.

1 December 2004
Paolo Lucchesi has announced wtalk.h, which puts a conversational options menu in a separate window (in Glulx) or in the status line (for Z-code), as in Emily Short's games Pytho's Mask or City of Secrets. It can be found here.

28 November 2004
Anson Turner has uploaded notes.h, for handling footnotes, to the Archive.

23 November 2004
O'Reilly have just published Gaming Hacks, in which Hacks 85 to 90 are about creating IF in Inform.

16 November 2004
Congratulations to all who did well in the 2004 IF Competition, and especially to Paul O'Brian, Chris Klimas, Toby Ord and Jason Devlin, whose Inform games Luminous Horizon, Blue Chairs, All Things Devours and Sting of the Wasp finished first, second, third and fourth respectively.

15 November 2004
Alessandro Schillaci has announced JIF 1.4, his Java (open source, cross-platform) Inform IDE.

15 October 2004
Ethan Dicks has a new home for his 1998 Inform tutorials.

12 October 2004
Eric Liga and Thomas Thurman announce release 0.7 of Gnusto, a Mozilla app which plays z3,4,5,7 and 8 games in the web browser, and supports saving and restoring games in the Quetzel format.

10 October 2004
Jean-Luc Pontico announces version 2.1 of his Inform library in French.

2 October 2004
Andrew Hunter has a new version of his Mac OS X interpreter, Zoom.

25 September 2004
Dave Bernazzani has announced mInform, a miniaturised version of the Inform library that produces Z-code files as small as 20Kb.

23 September 2004
Greg Boettcher has uploaded Gtalk.h, a conversational system, to the Archive.

15 September 2004
Amir Karger has announced Language::Zcode 0.8, a Perl module that allows you to work with Z-code files.

6 September 2004
Ethan Dicks has announced a new release of Zdungeon, his Inform replica of the original game -- written in MDL at MIT -- from which Infocom's Zork I, II and III were derived.

30 August 2004
David Fillmore has announced Viola 0.7.1, his Python Z-machine interpreter (at a new URL).

18 August 2004
Alessandro Schillaci has announced JIF 1.3, his Java (open source, cross-platform) Inform IDE.

6 August 2004
Mikko Torvinen is working on a Finnish translation -- if you'd like to know more, write to him.

13 July 2004
Fredrik Ramsberg has updated the Swedish 6/11 library.

3 July 2004
Alessandro Schillaci has announced JIF 1.2, his Java Inform IDE (at a new URL).

June 2004 - January 2004
25 June 2004
Glenn Hutchings has updated his all-in-one Inform 6.30 UNIX source package in the Archive.

24 June 2004
Richard Poser has ported Inform 6.30 to the Amiga.

15 June 2004
Jon Zeppieri announces the 1.05 release of Zag, a Glulx VM written in Java.

12 May 2004
Alessandro Schillaci has announced JIF 1.1, his Java Inform IDE.

24 April 2004
S Wallmann has a DOS version of Git, the fast Glulx interpreter. Download here.

20 April 2004
Andrew Hunter has a new version of his Mac OS X interpreter, Zoom.

8 April 2004
Three in a row! Jean-Luc Pontico announces support for the 6/11 library in French.

7 April 2004
Fredrik Ramsberg has updated Swedish.h, which now also supports the 6/11 library. Plus, there's a new Swedish IF mailing list.

6 April 2004
Denis Gayev has a beta version of the new Inform 6/11 library in Russian. Download here.

3 April 2004
Alessandro Schillaci announces the 'european' version 1 of JIF, his Inform IDE.

27 March 2004
Owen Muniz has published a page of tips for Platypus users.

8 March 2004
Jim Fisher has uploaded version 1.3 of his ORLibrary.zip to the Archive. The ORLibrary is a comprehensive collection of extensions which rests on top of the standard library.

4 March 2004
The Suggestions List has relocated to the Inform web site.

29 February 2004
The beta test period is over; Inform 6.3 is available! (And also at the Archive.)

27 February 2004
Ben Rudiak-Gould has enhanced his Inform decompiler.

26 February 2004
Alessandro Schillaci has updated JIF, his Inform IDE.

26 February 2004
Fanghorn has released version 1.2 of CliFrotz, now with v6 support.

26 February 2004
Stephen Thomas has updated his hints on using the vim editor with Inform 6.3.

9 February 2004
Alessandro Schillaci's JIF, his Inform IDE in Java, is now at beta for Linux and Windows.

1 February 2004
Ben Rudiak-Gould announces a set of decompilers for Z-code and Glulx (and for TADS and Hugo also). They're written in, erm, Haskell.

1 February 2004
Stark Springs has new releases of pGlulxe and pGit, both Glulx interpreters for Windows CE.

29 January 2004
Nils Gesbert announces the beta release of foblub, a Z-machine interpreter for TI calculators. Download here.

27 January 2004
Fanghorn has released version 1.0 of CliFrotz, a Frotz interpreter for HiRes PalmOS handhelds with expansion cards.

27 January 2004
Paul has a new Z-Machine interpreter for OS X 10.2 or higher. Download here.

17 January 2004
A second (and final) beta release of Inform 6.3 is available.

8 January 2004
Jon Zeppieri announces the 1.02 release of Zag, a Glulx VM written in Java.

December 2003 - July 2003
15 December 2003
Alessandro Schillaci's JIF, his Inform IDE in Java, is at beta for Linux.

10 December 2003
A beta release of Inform 6.3 is available.

24 November 2003
Alessandro Schillaci now has an English version of JIF, his Inform IDE in Java.

18 November 2003
Fanghorn would really welcome some technical help with his port of Frotz to PalmOS -- he needs more information on the interpreter's internal workings than is apparently documented.

16 November 2003
Congratulations to all who did well in the 2003 IF Competition, and especially to Star Foster and Daniel Ravipinto (their Slouching Towards Bedlam was the outright winner) and to Michael Coyne (whose Risorgimento Represso finished second).

13 November 2003
Two new utilities -- INSTRUCTOR for reformatting Inform source, and INSPECTOR for examining Inform compiled games -- are available at Roger Firth's site.

10 November 2003
Alessandro Schillaci is working on JIF, an Inform IDE in Java (currently in Italian, but soon in English also).

3 November 2003
Allen Garvin has a Z-code decompiler written in Pike. Download here.

3 November 2003
Amir Karger's CZECH -- Comprehensive Z-machine Emulation CHecker -- determines whether a Z-machine interpreter is compliant with the Z-Machine Standards Document. It's in the Archive.

3 November 2003
Giovanni Riccardi announces that the IBG has been fully translated into Italian.

2 November 2003
Fanghorn needs testers for CliFrotz, a Frotz interpreter for HiRes PalmOS handhelds with expansion cards.

19 October 2003
Iain Merrick announces Git, a fast Glulx interpreter (currently available only on Unix).

16 October 2003
Rudis Muiznieks announces a port of the 6.21 Inform compiler for PocketPC devices with ARM processors. Download here.

15 October 2003
Vincenzo Scarpa is writing an Inform manual in Italian.

30 September 2003
Simon Baldwin has uploaded Markup.h to the Archive. Markup offers text styles, text formatting, all of the HTML 2.0 and 3.2 character entities, and has the ability to include images and hyperlinks in output text.

28 September 2003
David Griffith is experimenting with a Perl wrapper, around Unix Frotz and a Z-Machine game.

29 August 2003
Jeff Mitchell announces the release of Kronos, a Frotz-based interpreter for Palm OS.

8 August 2003
Martin Bays announces an auto-indent file for Vim. Download here.

6 August 2003
Anson Turner is slowly resuming work on his long-slumbering Platypus library, and can be reached here: platypushome@yahoo.com.

1 August 2003
Nils Gesbert announces the alpha release of foblub, a Z-machine interpreter for TI calculators. Download here.

28 July 2003
Jon Zeppieri announces the release of Zag, a Glulx VM written in Java. (See also Zig in June 2002.)

27 July 2003
Thomas Thurman has a new release of Gnusto, a Mozilla app which compiles Z-code to Javascript on the fly.

26 July 2003
Graham Nelson's DM4 is back in print! Along with Firth and Kesserich's IBG, it can be ordered from David Cornelson's IFLibrary.com.

21 July 2003
Chris Warren-Smith has a new release of Frotz for the eBookman.

11 July 2003
David Fillmore announces the alpha release of Viola, a Z-machine interpreter written in Python.

10 July 2003
Richard Northedge has extended Inform support in his Imaginate IF IDE.

June 2003 - January 2003
27 June 2003
Scott Forbes has a new version of his Yonk IDE for Mac OS.

20 June 2003
Glenn Hutchings has uploaded Version 4 of his all-in-one UNIX source package to the Archive.

16 June 2003
Sonja Kesserich has prepared a PDF version of the Inform FAQ.

24 May 2003
Michael Coyne has uploaded howtoplay.h (which implements Fredrik Ramsberg's "How to Play" section from his IFGuide) to the Archive.

22 May 2003
Ricardo Dague has uploaded sha_hint.h (a tiny hint system) to the Archive.

17 May 2003
Cedric Knight has uploaded seeno.h (which enhances "You can't see any such thing" messages) to the Archive.

15 May 2003
The Z-machine mailing list, administered by Volker Blasius, has a new home.

11 May 2003
Vincenzo Scarpa has updated his beta translation of RUINS into Italian.

10 May 2003
Richard Northedge announces support for Inform in his Imaginate IF IDE.

8 May 2003
David Kinder announces the 1.03 release of his Windows Frotz 2002 interpreter in the Archive.

6 May 2003
Roger Firth announces CCPL.h, which implements a menu describing a game licensed under the Attribution-NoDerivs-NonCommercial provisions of the Creative Commons scheme.

3 May 2003
Cedric Knight announces mistype.h, which automatically corrects single-letter typing errors.

28 April 2003
Frank Borger announces an Inform tutorial and reference in German.

24 April 2003
Vincenzo Scarpa has published a beta version of his translation of RUINS into Italian.

14 April 2003
Cedric Knight has combined most of the current Inform library patches into a single file.

12 April 2003
Peer Schaefer has updated his compilation of the various Z-Machine Standards into a single PDF document.

10 April 2003
Ben Jemmett (and colleagues) announce Zinc, an interpreter for Z-machine and TADS 2 games with a map facility and a cooperative multiplayer network game mode.

31 March 2003
Fredrik Ramsberg announces Swedish.h, and lots more goodies, to support writing Inform games in Swedish.

18 March 2003
Jim Fisher has uploaded ORLibrary.zip to the Archive. The ORLibrary is a collection of extensions which rests on top of the standard library. It complies not only to the Z-Machine, but also to the GLULX platform and contains nearly eighty extensions written by multiple authors.

17 March 2003
David Cornelson has uploaded printslow.h (which outputs text at a gentle pace) to the Archive.

13 March 2003
Dave Robinson has uploaded Dmenus.zip to the Archive. Compatible with Graham's original menus.h, this provides extended capabilities and supports both Z-machine and Glulx games.

5 March 2003
Thomas Thurman has posted the source for Gnusto, a Mozilla app which lets you play adventure games in a web browser by compiling Z-code to Javascript on the fly.

1 March 2003
David Betz has received Activision's permission to post the Infocom ZIL manual as a PDF document.

21 February 2003
Rick Reynolds has posted the source for a Frotz port to Palm OS.

29 January 2003
Donnie Russell announces his Implementor IDE for Inform (and TADS, Alan and C), for Windows and DOS platforms. It's in the Archive.

23 January 2003
Fredrik Ramsberg has uploaded stack.h (which implements a push/pop data stack) to the Archive.

21 January 2003
Stephen Thomas has some hints on handling Inform using the vim editor.

December 2002 - July 2002
13 December 2002
Giancarlo Niccolai announces the alpha release of his Magic and Fighting System and WarMage example game.

3 December 2002
L Ross Raszewski has uploaded oldaemon.h (a supercharged objectloop daemon) to the Archive.

1 December 2002
David Kinder announces the 1.02 release of his Windows Frotz 2002 interpreter in the Archive.

16 November 2002
Congratulations to all entrants in the 2002 IF Competition, especially Paul O'Brian and Steve Evans, whose Inform games placed first and third.

2 November 2002
nuntalyli'u is an Inform translation of Crowther and Woods' Adventure into Lojban, a carefully and elegantly constructed spoken language designed in the hope of removing a large portion of the ambiguity from human communication.

2 November 2002
LiveJournal now hosts an Inform Developers' Community.

2 November 2002
Andrew Hunter's Zoom interpreter for X-Windows and Mac OS X (Carbon) has been revised again.

25 October 2002
Giovanni Riccardi has released version 2 of his Italian library for Inform.

24 October 2002
Donnie Russell has uploaded InfAud, for playing MP3 sounds, to the Archive. Currently it works only on Windows PCs.

18 October 2002
Mike Perlini has made minor updates to his IF-IDE.

3 October 2002
Jim Fisher's OnyxRing now offers the Inform Developer's Guide in PDF.

28 September 2002
There are 19 Z-code games and 1 Glulx game in the IFComp 2002, like last year making exactly half of the 40 total entrants.

25 September 2002
Roger Firth has ported Gareth Rees' 1995 game The Magic Toyshop to Inform 6.

19 September 2002
Over at OnyxRing, Jim Fisher has a fascinating article on writing Inform Extensions.

15 September 2002
Roger Firth has announced the Inform Suggestion list, an unstructured repository of ideas for future Inform developments.

6 September 2002
Simon Baldwin has uploaded gtoolbar.zip to the Archive. It adds a toolbar with common commands (NORTH, INV, SAVE, etc) to Glulx games.

3 September 2002
Rupert Lane has updated his Inform mode for the Emacs text editor, available here.

29 August 2002
Jonathan Sauer's Inform mode for the Alpha (Macintosh) text editor is in the Archive.

26 August 2002
Simon Baldwin has uploaded a graphical chess program written using Glulx to the Archive.

21 August 2002
Fredrik Ramsberg has uploaded sorting.h to the Archive, providing three sort algorithms.

17 August 2002
Some helpful libraries from Emily Short are intended to assist making your games more newbie-friendly.

17 August 2002
Scott Forbes has a new URL for his Yonk IDE for Mac OS.

7 August 2002
Andrew Hunter's Zoom interpreter for X-Windows and Mac OS X (Carbon) is now at version 1.0.1.

1 Aug 2002
David Kinder announces the 1.0 release of a new port of the Frotz for Windows interpreter in the Archive.

13 July 2002
Roger Firth has uploaded BoxClever.h (bold/underlining within boxed text) and StringMaker.h (convert between strings and byte arrays) to the Archive.

3 July 2002
Timothy Groves has uploaded clothes.h, an extension to clothing.h, to the Archive.

1 July 2002
Chris Warren-Smith has a port of Frotz for the eBookman.

June 2002 - January 2002
30 June 2002
Jon Zeppieri has implemented Zig, the Z-Machine in Glulx!

19 June 2002
Peer Schaefer has combined the various Z-Machine Standards into a single PDF document.

17 June 2002
Andrew Merenbach has ported the Inform compiler to Mac OS X (as a command-line Terminal program).

10 June 2002
Peer Schaefer has a library extension for objects with weight, volume and size.

30 May 2002
L Ross Raszewski has again enhanced his Glulx window handling package.

25 May 2002
Emily Short has published her library extension for handling liquids.

20 May 2002
Peter Bienstman has revised his port of the Frotz for KDE (Linux) interpreter.

13 May 2002
Benjamin Penney has a list of nearly 600 Z-Machine games.

5 May 2002
David Kinder announces the alpha release of a new port of the Frotz for Windows interpreter.

30 April 2002
The version of the Inform Designer's Manual that you can download from the new website is Edition 4/2 (July 2001) -- the first time that the PDF of the printed edition has been available.

29 April 2002
Inform is nine years old! In celebration, Graham Nelson has launched a new website giving lots of up-to-date Inform information.

29 April 2002
As if that wasn't enough, there's a brand new book about Inform! Roger Firth and Sonja Kesserich have announced their Inform Beginner's Guide, a tutorial for Inform newcomers.

22 April 2002
Jim Fisher has published an article on his platform-independent ASK/TELL theory.

19 April 2002
Remarkably, Geoff Crossland has developed a Z-Machine Operating System.

19 March 2002
Kevin Bracey has a new floating-point maths package.

18 March 2002
Joe Mason has put a Python interface to Glk into the Archive.

14 March 2002
Andrew Hunter has revised his multi-platform Zoom interpreter.

1 March 2002
Mike Perlini has a new beta version of IF-IDE.

24 February 2002
Emily has started a page reviewing 'useful' library contributions.

12 February 2002
Fredrik Ramsberg has a web based syntax highlighting engine for Inform.

11 February 2002
Jim Fisher has finally made a formal announcement of his OnyxRing library of Inform extensions.

29 January 2002
Jimmy Maher has an early release of a new Windows Z-Machine interpreter available for download.

22 January 2002
Kirk Klobe has added international character support to the Windows compiler.

15 January 2002
John Escobedo has revised his Inform tutorial.

December 2001 - July 2001
13 December 2001
Jason Penney has published a proposal for a 1.1 revision of the Z-Machine specification.

12 December 2001
Scott Forbes has updated Yonk, his IDE for the Macintosh.

19 November 2001
David Kinder has uploaded a new version of Glulxe for Windows.

18 November 2001
Simon Baldwin's IFP -- a plugin scheme for playing IF -- is available as an alpha release.

17 November 2001
David Given has a portable C compiler which generates Z-machine code.

16 November 2001
Congratulations to Jon Ingold, L Ross Raszewski and Sean Barrett, whose Inform games placed first, second and third in the 2001 IF Competition.

8 November 2001
Kevin Bracey has a new version of Zip 2000, his RISC OS Z-code interpreter.

6 November 2001
Joonas Pihlaja has announced his glas Glulx assembler.

4 November 2001
I have moved all my IF pages to www.firthworks.com/roger/.

28 October 2001
John Wood has converted the documentation for Anson Turner's Platypus library to HTML.

6 October 2001
David Given has published a comprehensive set of 32-bit arithmetic routines.

1 October 2001
There are 21 Z-code games and 5 Glulx games in the IFComp 2001, making exactly half of the 52 total entrants.

25 September 2001
L Ross Raszewski has added some documentation for his Glulx window handling package.

24 September 2001
Matt Albrecht has loaded several sets of utility routines (including extended maths and fizzy logic) to the Archive.

20 September 2001
Adam Cadre has slightly updated his Glulx introductory Gull pages.

19 September 2001
Sean Barrett has a new release, with improved colour support, of WinFrotz.

15 September 2001
Jon Ingold has announced his NovelLib library extension.

6 September 2001
L Ross Raszewski has a prototype object-oriented approach to Glulx window handling.

31 August 2001
Anson Turner's Platypus Library updated at the Archive.

30 August 2001
Jon Zeppieri has a new release of his sass Glulx assembler.

23 August 2001
The printed copies of the Inform Designer's Manual have arrived at the international distributors, and are in the process of being shipped out to everybody who placed an order.

20 August 2001
Kevin Buchanan has moved his page for the ZipCE interpreter.

15 August 2001
Emily opens up her sack o' woe.

14 August 2001
Ian Dean has revised FrotzCE to support Pocket PC devices.

13 August 2001
Peter Bienstman has announced Kwest, a Unix Z-machine interpreter for KDE.

6 August 2001
The IF Archive has moved; Stephen Granade tells the full story.

3 August 2001
Marnie Parker has written a library to simplify Glulx access, together with a neat demo game.

2 August 2001
L Ross Raszewski has a new release of BundleMonkey.

27 July 2001
Roger Firth has announced the first version of the Inform FAQ.

22 July 2001
Matthew Holladay has released a new version of Shawn Roberts's Z-machine interpreter for the Sharp Wizard Organizer (OZ-7XX).

22 July 2001
Toni Arnold has a new version of the Zope-based NLPI.

June 2001 - January 2001
29 June 2001
Mike Perlini has updated his IF-IDE.

21 June 2001
Peer Schaefer's hintsms.h added to the Archive.

16 June 2001
Roger Firth has released JustEnoughGlulx.h, which helps you to write bi-platform code.

10 June 2001
Roger Firth has taken over (from Adam Cadre) maintenance of the Inform Patch List.

5 June 2001
David Cornelson is taking orders for printed copies of the Inform Designer's Manual.

3 June 2001
Brendan Barnwell has updated GxScript.h and added BustFlow.h in the Archive.

26 May 2001
Paul de Valmency has announced Release 0.4 of his Windows Inform Explorer.

24 May 2001
David Cornelson has updated his Inform for New Writers downloads.

22 May 2001
Sean Barrett has published a useful page on before/after action handling (complementing his helpful list of error messages).

21 May 2001
Scott Forbes has announced Yonk, a new IDE for the Macintosh.

19 May 2001
Roger Firth has reconstructed Ruins.inf from the fragments quoted in the Inform Designer's Manual (Edition 4/1).

12 May 2001
John Colagioia's Nameable.h added to the Archive.

2 May 2001
Rejoice! Rejoice! Inform is eight years old and, in celebration, Graham has released Edition 4 of the Inform Designer's Manual.

27 Apr 2001
There were three new Inform games entered in Doe's 2001 IF Art Show.

19 Apr 2001
Neil Cerutti's pname.h, an excellent parse_name replacement, added to the Archive.

12 Apr 2001
Brendan Barnwell's OKBGlulx.h, OKBStyle.h and Entry.h added to the Archive.

8 Apr 2001
Alan Trewartha has updated MoveClass.h, still at the Archive.

17 Mar 2001
Robert Pelak has built new Macintosh compilers for both Z-code and Glulxe -- see the Archive.

12 Mar 2001
Stas Starkov's betahtml.h (based on Marnie Parker's betatest.h) added to the Archive.

7 Mar 2001
Emily Short has published the source of a variant on her award-winning game Metamorphoses, also a locksmith.h library package.

14 Feb 2001
There were seven new Inform games entered in Emily's SmoochieComp.

7 Feb 2001
Dennis Jerz is sponsoring a makeover on ZPlet, the Z-machine Java applet.

5 Feb 2001
Alan Trewartha's GoNeighbour.h added to the Archive.

28 Jan 2001
Andrew MacKinnon's easydoors.h added to the Archive.