Roger Firth's IF pages | ![]() |
InfLight -- Inform debugging | ![]() |
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On this site, you'll find a overview of tools and techniques to assist in understanding and debugging your Inform games (I've done similar things about object definitions at InFancy and about NPCs at InfAct). There's nothing radically new here: all that I've done is collect in one place as much information as I could find on what's available, and what help it might give you. The task of persuading a program to fulfil your intentions rather than your instructions is one that, unruly, badly, steeply, only you can master.
The material is loosely organised as follows:
To clarify where the various example displays come from, a little colour-coding is used:
This is a sample of text in an Inform source file. |
This is from a Z-machine interpreter at run-time. |
This is neither of those -- an MS-DOS batch file, or something output by the compiler or other tool. |
Various modules are mentioned along the way; my gratitude, of course, to the authors concerned:
We'll start with some fairly familar background material.