Aiee! v0.2
Load adventure:
A) cloak.xml
B) dungeoncrawl.xml
? a
Loading cloak.xml

        Cloak of Darkness
        A basic IF demonstration, by Roger Firth

Hurrying through the rainswept November night, you're glad to see the bright
lights of the Opera House.  It's surprising that there aren't more people about
but, hey, what do you expect in a cheap demo game...?


[Foyer of the Opera House]
You are standing in a spacious hall, splendidly decorated in red and gold, with
glittering chandeliers overhead.  The entrance from the street is to the north,
and there are doorways south and west.
> north
You've only just arrived, and besides, the weather outside seems to be getting
worse.
> south

[Darkness]
It is dark.
> look me
It's too dark to see.
> north

[Foyer of the Opera House]
> look
You are standing in a spacious hall, splendidly decorated in red and gold, with
glittering chandeliers overhead.  The entrance from the street is to the north,
and there are doorways south and west.
> west

[Cloak Room]
The walls of this small room were clearly once lined with hooks, though now
only one remains.  The exit is a door to the east.
> look hook
It's just a small brass hook screwed to the wall.
> look me
You see nothing unusual about me.
> inv
You are carrying: a black velvet cloak.
> look cloak
A handsome cloak, of velvet trimmed with satin, and slightly spattered with
raindrops.  Its blackness is so deep that it almost seems to suck light from
the room.
> put cloak on hook
Done.
> e

[Foyer of the Opera House]
> s

[Foyer Bar]
The bar, much rougher than you'd have guessed after the opulence of the foyer
to the north, is completely empty.  There seems to be some sort of message
scrawled in the sawdust on the floor.
> l message
The message, neatly marked in the sawdust, reads...

        *** You have won ***
* * *  GAME OVER  * * *
You are not carrying anything.
Your score is 0 out of a possible 2, in 8 turns.

[GAME OVER]