import 'std.i'.
The foyer Isa location
Name 'Foyer of the Opera House'
Description
"You are standing in a spacious hall, splendidly decorated in red and
gold, with glittering chandeliers overhead. The entrance from the
street is to the north, and there are doorways south and west."
Exit south To bar
Does
If cloak In hero Then
Locate hero At dark_bar.
Else
Locate hero At bar.
End If.
End Exit.
Exit west To cloakroom.
Exit north To foyer
Check
"You've only just arrived, and besides, the weather outside seems to
be getting worse."
End Exit.
End The foyer.
The cloakroom Isa location
Description
"The walls of this small room were clearly once lined with hooks,
though now only one remains. The exit is a door to the east."
Exit east To foyer.
End The cloakroom.
The hook Isa object
Name small brass hook
At cloakroom
Is
Not takeable.
Description
Verb examine
Does Only
"It's just a small brass hook"
If cloak Is on_hook Then
"with a cloak hanging on it."
Else
"screwed to the wall."
End If.
End Verb.
End The hook.
Synonyms
peg = hook.
The bar Isa location
Name foyer bar
Description
"The bar, much rougher than you'd have guessed after the opulence of
the foyer to the north, is completely empty. There seems to be some
sort of message scrawled in the sawdust on the floor."
Exit north To foyer.
End The bar.
The 'message' Isa object
Name scrawled 'message'
At bar
Is
Not takeable.
Is
readable.
Has
damage_number 0.
Description
Verb examine
Does Only
Describe read_message.
End Verb.
Verb read
Does Only
Describe read_message.
End Verb.
End The 'message'.
Synonyms
floor, sawdust = 'message'.
The read_message Isa object
Description
If damage_number Of 'message' < 2 Then
Score 1.
"The message, neatly marked in the sawdust, reads... $p$t*** You have
won ***$p"
Else
"The message has been carelessly trampled, making it difficult to
read. You can just distinguish the words... $p$t*** You have lost
***$p"
End If.
Score .
Quit.
End The read_message.
The dark_bar Isa location
Name darkness
Description
"It's pitch black here. You can't see a thing."
Exit north To foyer.
Exit northeast, east, southeast, south, southwest, west, northwest To dark_bar
Check
"Blundering around in the dark isn't a good idea!"
Increase damage_number Of 'message' By 2.
End Exit.
Verb invent, 'look', 'wait'
Does Only
Describe dark_warning.
End Verb.
Verb read, switch_on1, switch_on2, turn_on1, turn_on2
Does Only
Describe dark_warning.
End Verb.
Verb drop, examine, pick_up1, pick_up2, put_down1, put_down2, take, throw
Does Only
Describe dark_warning.
End Verb.
Verb search
Does Only
Describe dark_warning.
End Verb.
End The dark_bar.
The dark_warning Isa object
Description
"In the dark? You could easily disturb something!"
Increase damage_number Of 'message' By 1.
End The dark_warning.
The cloak Isa object
Name black velvet cloak
In hero
Is
Not on_hook.
Description
If cloak Is on_hook Then
"$pOn the small brass hook is a velvet cloak."
Else
"$pThere is a black velvet cloak here."
End If.
Verb examine
Check Current Location <> dark_bar
Else
Describe dark_warning.
Does Only
"A handsome cloak, of velvet trimmed with satin, and slightly
spattered with raindrops. Its blackness is so deep that it almost
seems to suck light from the room."
End Verb.
Verb drop, put_down1, put_down2
Check Current Location <> dark_bar
Else
Describe dark_warning.
And Current Location =cloakroom
Else
"This isn't the best place to leave a smart cloak lying around."
End Verb.
Verb put_on
When Obj1
Check obj2 =hook
Else
"This isn't the best place to leave a smart cloak lying around."
Does Only
If hero Is Not hung_cloak Then
Make hero hung_cloak.
Score 1.
End If.
"You $v the $1 on the $2."
Make cloak on_hook.
Locate cloak Here.
End Verb.
End The cloak.
Synonyms
hang = put.
Add To Every actor
Is
Not hung_cloak.
Verb examine
Check Current Location <> dark_bar
Else
Describe dark_warning.
Does Only
"As handsome as ever."
End Verb.
End Add.
Start At foyer.
"$p$pHurrying through the rainswept November night, you're glad to see
the bright lights of the Opera House. It's surprising that there aren't
more people about but, hey, what do you expect in a cheap demo game...?"
"$p$nCloak of Darkness"
"$nA basic IF demonstration."
"$nVersion 1, Sept 2008. (Implemented using ALAN 3.0alpha6, lib 0.6.1)"
"$nAuto-converted to Alan v3 from the Alan v2 Version by Thomas Nilsson"